
FeyThing
Welcome to my commissions page. You may wonder what makes my mod commissions different from others. My goal is to provide exceptional and unique mods for both animation, art and world design.While I have a preference for making world gen, mobs and visual storytelling, I can create characters.So you want mobs, custom animation, a biome, set pieces and characters? I have you covered!All commissions will be made to fund my original game called Cthulian, an open sandbox rogue-like inspired by don't starve, invader zim, cult of the lamb, and clocktower.Don't Starve Comissions: Status Open:2/4If you just wish to support me, my mod developments and my game dev journey in general you can check out my Ko-fi listed below!
General Details
You can check out my workshop by clicking this link!I can create:
- Characters
- Mobs
- Items, Armor, Weapons, etc
- World Gen
- Custom Animations both for player and mobs
- Custom builds from scratch
- Entirely new biomes
- Mechanics with the help of ADMWhat I will refuse:
- NSFW content
- Content that goes both against steam and Klei's guidelines.Payment is required upfront through Paypal, or Ko-fi.If your commission proves to be beyond my own programming capabilities. I will collab with ADM to make sure you receive everything you'll ever wish for without waiting for me to figure it out on my own. I will split the payment with ADM on my end.Mods can be uploaded to the workshop by me, or uploaded by the client. If you upload the mod yourself, please relink back to this commissions list in the mods description.Feel free to contact me @feything on Discord or the social media accounts below.
FAQ
How long does each commission take?
Commission time my vary depending on complexity but I'll keep you updated if something is taking longer than expected. If I'm super backed up or the mod is big, I may collab with ADM so the the commissions can move faster. He'll be paid by me respectively.Can you make mods for DS?
Indeed I can! I'm an og DS modder, and just for you depending on the complexity I can translate DST code to fit with Don't starve's for a small fee depending on the complexity or simply for just don't starve itself.Could you make skins for official characters, items, vignettes, and armor?
At some point yes. But for now until Skins API is sorted on its end we can only skin custom characters, armor and items, sorry.Can I commission you for just art/portrait?
Of course! Though if you do this I may not be able to test to see if the art is off ingame or not. So offset model and portrait be warned.Can you make custom abilities?
Heck yeah! If your perks are basic then you get them for free of charge, no need to pay extra.Can you create custom animations?
Animations aren't an exception, I create both character, item, and mob animations.Custom speech lines?
Sorry, no can do. Too time consuming and I just can not with good faith write for an unown character. But I will provide you with the file and instructions on how to edit it yourself if you wish for custom speech lines.Can you make my mod compatible with my favorite mods?
Yes indeed. Just let me know which mod and I'll look into making it work with your mod. Only mod exception are highly unstable mods such as tropical experience.Could you add configs?
Yes depending on the config settings these are free of charge.
Character


DST:
$150 USDDS:
$100 USDCharacter skins and alternative appearances will vary but they will cost an additional $50 depending on complexity. If it's just a simple change in a characters eyes or facial expression. Don't worry about it, I won't charge you anything extra.Characters with complex designs and extra body parts which can be done may cost extra as they require some additional animation work. (See moth character above with separate and fully functional unique wings).We can negotiate the costs.
Portraits

$30 USDIt's as simple as that! Just tell me how you want me to draw it and I'll send you a sketch for correction and go from there as if it were a regular art commission.
Code
BASIC CODE and PERKS:
Free of chargeYou buy a character sprite, it goes into the game with a set of generic perks.GENERIC PERKs:
Health/sanity/hunger
Speed
Attack multipliers
Favorite Foods
Custom food inflictions
Edible food types
Hunger/sanity/health gain or drain from proximity, actions, or world states.
Adding tags to your character
Resistances/vulnerabilities
Base character size increase/decrease
Build/stat change based off of sanity/healthCOMPLEX PERKs:
$10-30Price may vary and additional art maybe be required for custom badges, spells, animation implementation, character inventory container slots, skilltrees and the likes. These are the complex of the complex. For these negotiation is open, will require a lot of testing, and collaboration with ADM maybe in order.CUSTOM VOICE:
$100 USDI make them from scratch but I do not enjoy this part and I have a hard time finding instruments. I use fl studio 21 to make these, but if you already have a voice in hand. I can put it in no problem. No sweat I'll do it for free.

Items
HEAD SLOT:
$25 USDBODY SLOT:
$35 USDHAND SLOT:
$15 USDMISC ITEMS:
Prices my vary, depending on what it is. Crafting stations, placeables, and crazier objects may run higher.SKINS:
Prices may vary.

Mobs and Animation
I create entire builds from scratch. The grueling task to create new mobs is extremely time consuming. The prices below also includes the barebones programming of their behaviors and art. But you may request the builds and animations separate from each other and purchase more animations over time.
More complicated behaviors/abilities may require additional charge.A 4 sided mob with full but basic animations will need:
idleloopside
idleloopup
idleloopdown
sleeploop
sleeplooppre
sleeplooppst
walkloopdown
walkpredown
walkpstdown
walkloopup
walkpreup
walkpstup
walkloopside
walkpreside
walkpstside
frozen
frozenlooppst
taunt
atkside
atkpreside
atkpstside
atkdown
atkpredown
atkpstdown
atkup
atkpreup
atkpstup
eat
runloopdown
runpredown
runpstdown
runloopup
runpreup
runpstup
runloopside
runpreside
runpstside
boatjump
boatjumppre
boatjumppstAnimations are $10 each. Pst and pre animations are free as they are just transitional animations.Mob pricing comes in 4 categories and can be 2,4 or 6 sided. 2 sided mobs need less animations, while 6 sided needs the most.RESKIN:
$40-80
Reskins an existing mob to be a bit unique looking. Price depends on the mob you wish reskinned. Some reskinned mobs may need animation correction if their design is more extreme from the base build and will cost more.SIMPLE:
$80
A mob with a simple build with very little body parts. It usually has around 20 simple animations and can take about 36 hours to complete with a fully purchased animation set.BASIC:
$300
Has more moving parts than a simple mob, and is about as complex as your typical mob encounter in the game such as hounds, etc. Takes about twice as long as a simple mob.BOSS: (closed for now)
$500
The amount is indeed steep but it takes 3 weeks of consistent work to create a full functioning boss with crazy attack patterns and requires over 50 animations.
Afterwards it must be programmed.
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PLAYER ANIMATIONS
$30-???
This must be negotiated. Player animations vary so much and cost a little more due to the amount of symbols players have but the base minimum for a custom idle is $30 depending on what your idle is. Custom walk animations may vary as well.See both Shoetime and Rift Together for player animation examples. Ratchet's roll and the hoverboots.
World Gen and Biomes

I can bring a full custom world of yours to life. You can check out the Winterlands mod to see a lot of work I contributed to in the environment.TILE TEXTURES:
$20TILESETS:
$30A unique ground comes in 2 steps. A repeating texture and an edge made up of ruletiles. In most cases you can get away with just a texture but the option for a cool ground edge is there. Noises can be added to make your ground look interesting to mix with other textures. The code comes with the price you buy the tiles.TREES:
$30-60
Trees require a ton of art to create. Some trees maybe cheaper due to not requiring multiple stages of growth though. Includes all stages and drops.MINEABLES:
$15
Includes the drop and all 3 stages of the mineable objectPICKABLES:
$15-20
Depending on the complexity of the pickable the price may vary as these can come in many designs and stages.CANOPIES AND PILLARS:
$15-20
Want an awesome and custom canopy for your world. No worries I make those too incase you think your forests, canyons, and surface caves are too exposed.HAZARDS/OBSTACLES:
$10-30
These can range from incredibly simple to complex. You may need to provide details of what you wish to achieve.MECHANICS AND WEATHER:
$20-40
This is not where I shine in regards to world gen. All mechanical and weather based additions will involve collaboration with ADM and all money will be sent to him.SETPIECES:
$0-15
Set pieces are just a cluster of objects put together. But some rare occasions you may want them to do stuff like trigger traps.MISC:
$10-60
In the end you can let your imagination run wild. Sometimes there isn't a category. You can discuss the environmental object with me and then we can negotiate a price.